J Shanghai Jiaotong Univ Sci ›› 2021, Vol. 26 ›› Issue (3): 319-324.doi: 10.1007/s12204-021-2299-z

• Medical 3D Printing and Personalised Medicine • Previous Articles     Next Articles

Application of 3D Printing and WebGL-Based 3D Visualisation Technology in Imaging Teaching of Ankle Joints

Application of 3D Printing and WebGL-Based 3D Visualisation Technology in Imaging Teaching of Ankle Joints

LI Xiaomin1‡ (李小敏), DAI Xiaoqing1‡ (戴晓庆), GUO Jiuhong1 (郭久红), QU Yang1 (曲扬), WU Bing1 (吴兵), LIU Siyu1 (柳思宇), WAN Daqian2 (万大千), AI Songtao1(艾松涛)   

  1. (1. Department of Radiology, Shanghai Ninth People’s Hospital, Shanghai Jiao Tong University
    School of Medicine, Shanghai 200011, China; 2. Department of Orthopedics, Tongji Hospital
    Affiliated to Tongji University School of Medicine, Shanghai 200065, China)
  2. (1. Department of Radiology, Shanghai Ninth People’s Hospital, Shanghai Jiao Tong University
    School of Medicine, Shanghai 200011, China; 2. Department of Orthopedics, Tongji Hospital
    Affiliated to Tongji University School of Medicine, Shanghai 200065, China)
  • Online:2021-06-28 Published:2021-06-02
  • Contact: WAN Daqian(万大千), AI Songtao(艾松涛) E-mail:wdqwdq1986@126.com, ai.songtao@qq.com
  • Supported by:
    the Clinical Research Plan of SHDC
    (No. SHDC2020CR3083B), the Technology Project
    of Shanghai Science and Technology Commission
    (Nos. 19441902700, and 18441903100), and the Shanghai
    Municipal Education Commission - Gaofeng Clinical
    Medicine Grant Support (No. 20152221)

Abstract:  With the rapid development of medical technology, 3D printing technology with realistic representation  can perfectly display static human anatomy, while 3D visualisation technology based on Web Graphics Library  (WebGL) can promote the rigid replication characteristics of traditional teaching models and express the dynamic  spatial relationship between different anatomical structures. Medical students traditionally have less cognition of  ankle ligament sprains. In this study, computed tomography (CT) and magnetic resonance imaging (MRI) data of  the ankle joints of volunteers were used to print models of the ankle bone, tendon, and ligament using 3D printing  technology, and a real-time interactive 3D digital model of the functional ankle joint was designed using 3D  visualisation based on WebGL and 2D image real-time rendering technology for interactive teaching. The utility  of the 3D printing model combined with the WebGL-based 3D digital teaching model was evaluated in comparison  with traditional teaching methods in 24 medical students. The results showed that the total score of students  in the experimental group (mean ± SD, 79.48 ± 12.93) was significantly better than that of the control group  (61.00±14.94) with P <0.05. The practical test scores of the experimental group (18.00±2.70) were significantly  higher than those of the control group (13.67 ± 4.96) with P < 0.05. In the satisfaction survey, the feedback  questionnaire showed that the interactive teaching model of 3D printing technology combined with WebGL-based  3D visualisation technology was recognised by students in terms of quality and overall satisfaction. In addition,  female students who used 3D printing combined with WebGL-based 3D visualisation technology as learning aids  had a greater difference in practical test scores from the control group than male students. This study has  demonstrated that the interactive teaching mode of 3D printing combined with WebGL-based 3D visualisation  technology is beneficial to the teaching of medical imaging, enriching the learning experience of students, and  increasing the interaction between teachers and students.

Key words: visualisation, 3D printing, Web Graphics Library (WebGL), medical imaging, ankle ligaments,
medical education, interactive teaching

摘要:  With the rapid development of medical technology, 3D printing technology with realistic representation  can perfectly display static human anatomy, while 3D visualisation technology based on Web Graphics Library  (WebGL) can promote the rigid replication characteristics of traditional teaching models and express the dynamic  spatial relationship between different anatomical structures. Medical students traditionally have less cognition of  ankle ligament sprains. In this study, computed tomography (CT) and magnetic resonance imaging (MRI) data of  the ankle joints of volunteers were used to print models of the ankle bone, tendon, and ligament using 3D printing  technology, and a real-time interactive 3D digital model of the functional ankle joint was designed using 3D  visualisation based on WebGL and 2D image real-time rendering technology for interactive teaching. The utility  of the 3D printing model combined with the WebGL-based 3D digital teaching model was evaluated in comparison  with traditional teaching methods in 24 medical students. The results showed that the total score of students  in the experimental group (mean ± SD, 79.48 ± 12.93) was significantly better than that of the control group  (61.00±14.94) with P <0.05. The practical test scores of the experimental group (18.00±2.70) were significantly  higher than those of the control group (13.67 ± 4.96) with P < 0.05. In the satisfaction survey, the feedback  questionnaire showed that the interactive teaching model of 3D printing technology combined with WebGL-based  3D visualisation technology was recognised by students in terms of quality and overall satisfaction. In addition,  female students who used 3D printing combined with WebGL-based 3D visualisation technology as learning aids  had a greater difference in practical test scores from the control group than male students. This study has  demonstrated that the interactive teaching mode of 3D printing combined with WebGL-based 3D visualisation  technology is beneficial to the teaching of medical imaging, enriching the learning experience of students, and  increasing the interaction between teachers and students.

关键词: visualisation, 3D printing, Web Graphics Library (WebGL), medical imaging, ankle ligaments,
medical education, interactive teaching

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