Journal of Shanghai Jiaotong University

• Automation Technique, Computer Technology • Previous Articles     Next Articles

A Parallel Collisions Detection Algorithm for Interactive Assembling Operation in Virtual Environment

WU Dian-liang1,2, ZHU Hong-min1,2, FAN Xiu-min1,2   

  1. (1.School of Mechanical Engineering, Shanghai Jiaotong University, Shanghai 200240, China;
    2.Shanghai Key Laboratory of Advanced Manufacturing Environment, Shanghai 200030, China)
  • Received:2007-11-24 Revised:1900-01-01 Online:2008-10-28 Published:2008-10-28
  • Contact: WU Dian-liang

Abstract: Collision detection is a key technology in interactive virtual assembling operation. A new rapid collision detection algorithm for interactive operation in virtual reality (VR) environment was presented. It is an improved method of the conventional BV hierarchies method. According to the algorithm, a new method is used to compute BV hierarchies using regions partitioning on a polygonal model and a rapid overlapping check between facets and a BV. According to user’s operation collision detection pairs are determined; a parallel method based on PCs and Local Area Net (LAN) is developed to detect the collisions among many virtual objects. A method for dynamically modification hierarchies is developed for detecting overlapping between two BV hierarchies models. The performance of the algorithm is verified by means of an automobile underchassis assembling. The result shows that the method is applicable for all general polygonal models and can detecting overlapping during realtime simulation.

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