Journal of Shanghai Jiaotong University
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QIN Hong-xing,YANG Jie,GUO Lü, TANG Wei
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Abstract: This paper proposed an accelerated algorithm for EWA volume Splatting based on modern graphic processing unit (GPU). It mainly made use of point sprite, frame buffer object and programmable function of GPU. In the algorithm, sampling points are directly regarded as proxy geometry, three dimension texture coordinates at pixels are computed by ray tracing in GPU and Gaussian filter is replaced by an approximate filter.The experimental results demonstrate that the algorithm can be used in high quality and interactive visualization.
CLC Number:
TP 391.41
QIN Hong-xing,YANG Jie,GUO Lü, TANG Wei. A Hard Accelerated Algorithm for EWA Splatting Based on Modern GPU[J]. Journal of Shanghai Jiaotong University.
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https://xuebao.sjtu.edu.cn/EN/Y2008/V42/I12/1943